AI Gaming MMO netcode simulation Rust Umwelt MUD Elixir Agentic OCaml NATS Agentic Realms Engineering LLM Unison Codecrafters Redis eio Haskell Philosophy patterns Vibe coding Distributed Systems Akka API Design Temporal Debugging Spec-Driven Development Claude writing Monads FP Go NO CARRIER Jev SystemOne Security Authorization Mildew Valley Spacetime Science Event sourcing LoRa Reticulum mesh meshlogd Capabilities Refactoring Analysis Chat Synadia Microservices science world-building Services ATproto Parsers
Playing D&D-based Games in Unison
10 minFun Designing a Combat API
8 minRunning My Agentic NPC Brains on Temporal
10 minAgentic Realms Dev Log - Realistic and Engaging Lore-based NPC Chat
8 minAgentic Realms Dev log - Determining Player Intent
6 minAre we vibe yet?
15 minMaking a MUD out of Monad Stacks
6 minTales from the Distributed Systems Crypt - The Elevator Problem
6 min